by Duncan Murdoch (University of Western Ontario, Canada)
OpenGL is a cross-platform library for 3D rendering. In this paper I
will describe RGL, an R package providing a simplified interface to
it. The style of the interface follows that of the older S or R
plotting functions, with some differences. In particular,
it is possible for the user to manipulate objects on the screen, and
programmatically to change the appearance or content of the display.
Keywords: 3D Graphics, OpenGL, R, S
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